Lost In Time
Third semester’s group short film project at MD.H Düsseldorf, Germany. 2022.
In this project I was mainly responsible for the character animation during the droplet-scene, the concept of the inner cave environment and the film’s post production, including the editing & sound design.
ENVIRONMENT CONCEPT ART
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Clearing 01
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Clearing 02
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Clearing 03
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Entry
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Monster Cave
ENVIRONMENT DESIGN
I modeled the rocks in blender and arranged the positions of the assets in the clearing of the cave.
CHARACTER ANIMATION
during the droplet scene
Soundtrack
Made in Cubase Elements.
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CLIP Studio Paint
Adobe Photoshop
Blender
Adobe After Effects
Cubase